Create Cylinders
Use the Solids: Cylinder tool to create cylinders with solid or bounding surfaces.
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                From the Geometry ribbon, click the Solids > Cylinder tool.
                 
 Figure 1.
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                Create a cylinder using one of the following methods:
                Method Procedure By Plane - Click By Plane from the selector on the guide bar.
- Left-click on geometry or in space to create the center point for the cylinder's base.
- Hold the middle mouse button and drag to manipulate the vector defining the plane for the cylinder's base.
- Click the Play button on the guide bar.
- Left-click and drag in empty space to draw the cylinder's base.
- Release the mouse button and move the mouse to set the height of the cylinder.
- Left-click to create the cylinder.
- Click Plane on the guide bar to define another cylinder in a new plane.
 Free Drawing - Click Free Drawing from the selector on the guide bar.
- Left-click and drag on geometry or in empty space and draw the cylinder's base.
- Hold the middle mouse button and drag to manipulate the vector defining the plane for the cylinder's base.
- Move the mouse to set the height of the cylinder.
- Left-click to finish creating the cylinder.
 Fit To - Click Fit To from the selector on the guide bar.
- Select Surfaces, Solids, or Components from the selector on the guide bar.
- Left-click to select a corresponding surface, solid, or component on the model. A cylinder will display.
- Use the move tool to modify the cylinder, if necessary.
- Click the Play button on the guide bar to finish creating the cylinder.
 
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                Modify the size and location of the cylinder in the following ways:
                - Resize the cylinder by editing the radius and height in the microdialogs and pressing Enter.
- Click on a face of the cylinder and drag the slider to adjust the size.
- Click  to translate
                        and rotate the cylinder using the Move
                        tool. to translate
                        and rotate the cylinder using the Move
                        tool.
- Click  to fit the
                        cylinder around a selected object. to fit the
                        cylinder around a selected object.
- Click to fill the shape. 
 
Tip: While placing or editing the sphere, use snap points to snap to pre-defined points on your model, such as
                surface boundary fixed points or mid points of surfaces.