Browsers provide a structured view of model data, which you can use to review, modify, create, and manage
the contents of a model. In addition to visualization, browsers offer features like search, filtering, and sorting,
which enhance your ability to navigate and interact with the model data.
FE geometry is topology on top of mesh, meaning CAD and mesh exist as a single entity. The purpose of FE geometry
is to add vertices, edges, surfaces, and solids on FE models which have no CAD geometry.
Tools and workflows that are dedicated to rapidly creating new parts for specific use cases, or amending existing
parts. The current capabilities are focused on stiffening parts.
Use PhysicsAI to build fast predictive models from CAE data. PhysicsAI can be trained on data with any physics or
remeshing and without design variables.
Create and edit systems, assemblies, and analyses, use wizards to build models quickly, create and edit belt/pullies,
NLFE stabars, and NLFE springs, access the EDEM and Track Builder tools.
Create and edit points, bodies, lines (curve graphics), solids (graphics), markers and vectors, edit grounded/ungrounded
bodies, create and edit rigid body groups, configure gravity, and select material properties.
Use the Advanced Joints tool to create and edit a set of special constraints called higher pair joints. Typically, these are constraints
that involve a curve or surface on at least one of the two bodies.
Use the Fields tool to create a compliant connection between two bodies where stiffness or damping in one direction can be a function
of displacement in another direction
Use the Variables tool to create solver variables that can be used to create an algebraic expression of state variables, as well as
other solver variables. This can then be referenced in function expressions throughout the solver input file.
Use the Arrays tool to create solver arrays and set solver array data. Solver array types include X array, Y array, U array, IC
array, Plant Input array, and Plant Output array.
Use the Strings tool to create a solver string and set solver string data. A solver string provides a string that can be accessed
within the model, for example, to pass into a user subroutine.
Use the Diff Equations tool to set solver differential equations. These equations can be used to add additional states to the mechanical
system being modeled.
Create and edit outputs, create and edit templates, run the solver, view reports, access the Load Export utility,
use the Optimization Wizard, open HyperStudy, utilize many pre-processing and post-processing capabilities with regards
to flexible bodies (or flexbodies), run MS/EDEM cosimulation in batch mode, and generate H3D from EDEM.
Explore, organize and manage your personal data, collaborate in teams, and connect to other data sources, such as
corporate PLM systems to access CAD data or publish simulation data.
Use the Orientation tool to align an entity along a particular direction.
Entities that need orientations are:
Vector
Joints
Bushings
Markers
Gears
There are two types of orientation tools.
VectorOrientation
This tool orients on an axis or a vector. This tool is used to orient
the following entities:
Vectors
Non-compliant Joints
When in the edit context of an entity listed above, click on the
Orientation tool. The VectorOrientation
tool appears.
The tool is made up of a vector arrow indicating the
direction and a plane orthogonal to the vector direction. The arrow
tip has a circular handle. The tool is also accompanied with a
microdialog containing a Point and a
Vector icon to use as a filter for the method of
orientation.
To orient:
Hold the VectorTool handle, rotate around.
Hover over a Point (a Point entity of CAD vertex) or a Vector
based on the orientation method chosen on the filter.
Once the desired entity is highlighted, release the mouse to
select the highlighted entity.
OR
Click on the VectorTool handle. The handle is selected.
Hover over a Point (a Point entity of CAD vertex) or a Vector (a
Vector entity or CAD edge) based on the orientation method
chosen on the filter.
Click on the highlighted entity.
MarkerOrientation
This tool orients a reference frame by the Axis-Plane method and is used
to orient:
Markers
Bushings and Compliant Joints
When in the edit context of entity listed above, click on the
Orientation tool. The MarkerOrientation
tool appears.
The tool is made up of three directional vectors and
two microdialogs:
Axes-Plane selector to choose Axes and Plane.
Filter for the method of orientation (containing a Point,
Vector, and Direction Cosines icon).
To orient:
Select the 1-Axis or 2-Axes in the Orientation method
selector.
1-Axis orients the entity using only one axis. The
remaining axes are oriented automatically.
2-Axes method orients the entity requires information
for two axes.
Click on one direction vector (X,
Y , or Z) to
select the primary axis of orientation.
If 2-Axes is selected, the planes associated with the
selected vector gets displayed in the tool as well as
listed in the Axes-Plane selector.
Use the Alignment method filter to align
the axis either along a point, a vector, or use the direction
cosine.
Hold the handle at the vector end, rotate around.
Hover over a Point (a Point entity of CAD vertex) or a
Vector based on the orientation method chosen on the
filter.
Once the desired aligning entity is highlighted, release the
mouse to select the highlighted entity. The axis will be aligned
along the selected direction.
If 2-Axes is selected, click on the Plane
handle. The handle is selected.
Hover and click over a Point (a Point entity of CAD
vertex) or a Vector (a Vector entity or CAD edge) based
on the orientation method chosen on the filter.
The second axis will be aligned such that, the selected
reference lies in the plane formed by the two axes of
the entity.