Based on your input, MotionSolve formulates the equations of motion characterizing your system. Simulation refers to the process of solving these
equations using a computer.
Transient simulation can be performed on systems with zero or greater degrees of freedom. For systems with zero degrees
of freedom, kinematic simulation is used. For systems with more than zero degrees of freedom, the dynamic simulation
is used.
General multibody systems are almost always nonlinear. Nonlinearities may arise from force elements with nonlinear
constitutive relations, constraints, or kinematics. In general, nonlinear systems are notoriously difficult to analyze.
You may find it useful to study linearized versions of your models created using MotionSolve.
These four basic simulation types - transient, static, quasi-static, and linear - can be combined in general ways
to exercise your models in complex ways.
This manual provides a detailed list and usage information regarding command statements, model statements, functions and
the Subroutine Interface available in MotionSolve.
Simulation Types
Based on your input, MotionSolve formulates the equations of motion characterizing your system. Simulation refers to the process of solving these equations using a computer.
Transient Simulation
Transient simulation can be performed on systems with zero or greater degrees of freedom. For systems with zero degrees of freedom, kinematic simulation is used. For systems with more than zero degrees of freedom, the dynamic simulation is used.
Static and Quasi-Static Simulation
Maximum Kinetic Energy Attrition Method and Force Imbalance Method for static and quasi-static simulations.
Linear Simulation
General multibody systems are almost always nonlinear. Nonlinearities may arise from force elements with nonlinear constitutive relations, constraints, or kinematics. In general, nonlinear systems are notoriously difficult to analyze. You may find it useful to study linearized versions of your models created using MotionSolve.
Perform Sequential Simulations
These four basic simulation types - transient, static, quasi-static, and linear - can be combined in general ways to exercise your models in complex ways.