Draft
Add draft to one or more faces of a part.
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Create 2D sketches, surfaces, and solids.
View and edit the construction history of your model.
Global references are the global origin, axes, and planes shown in the modeling window. They can be helpful when creating and defining your model.
Create and edit 2D parametric sketch geometry.
Create and modify parametric surfaces and solids.
Create and modify reference planes, axes, or points.
Extrude profiles or 2D surfaces in one or two directions to create solids or 3D surfaces with optional end caps. Create a new part or combine, merge, subtract, or intersect the extruded shape with existing parts.
Revolve one or more faces, sketches, lines, or 2D edges about an axis.
Extract selected geometry features and transfer them to a new part.
Sweep a profile along a path to create a solid or surface. Create a new part or combine, subtract, or intersect the swept shape with existing parts.
Sweep multiple profiles along a path to create a solid or surface. Create a new part or combine, subtract, or intersect the swept shape with existing parts.
Create a pipe along one or more edges/lines. The pipe has a uniform cross section that can be circular, square, rectangular, or triangular.
Create a solid loft or a lofted surface from profiles and guide curves. Create a new part from the loft or combine, subtract, or intersect the loft with existing parts.
Create a linear or circular pattern of parts or faces.
Mirror parts across a symmetry plane.
Extrude rib geometry from a sketch to stiffen your model. You can select an arc, curve, straight line, or curved surface.
Create a NURBS curve, which is a free-form curve.
Create a free-form curve that blends into one or more existing curves, surfaces, or edges.
Create a copy of one or more curves at a specified distance from the source curves. This tool can be used on both 2D and 3D curves.
Create a helix (or a spiral if the top and bottom radii are different).
Extend a curve and modify the shape of the extension.
Extract curves from a face in the U or V direction. This is useful for creating trim curves that run along a face.
Split intersecting curves or wire bodies into several curves.
Create a new part by using one set of solids to edit another set of solids.
Create fillets or chamfers along an edge.
Remove part of a surface or solid by projecting a profile curve onto it. Or use a set of tool surfaces to split a set of target surfaces.
Slice a set of solid objects with a cutting plane or surfaces.
Retain only the intersecting portions of one or more parts.
Remove material and create thin walls to generate a shelled part.
Add draft to one or more faces of a part.
Push, pull, or revolve a face, sketch, line, or 2D edge to extrude it into a solid or surface, create or resize a hole, eliminate rounds, or modify wall thickness.
Extend a surface along one or more edges. You can extend the surface to a curve or another surface.
Offset surfaces or parts, thicken surface parts and convert them to solids, or thicken and hollow solid parts.
Translate, rotate, copy, or extend features.
Divide a solid part into design and non-design regions by selecting a hole, pocket, or face to offset.
Clean up problem areas in the geometry of a model before running an analysis.
Use the Patch tool to fill in missing surfaces, or to remove and remake bad or problematic surfaces.
Extract a midsurface or side faces from thin solids, and determine where surfaces are represented.
Resize parts in your model, which is useful when working with an imported model that is associated with a different default unit system.
Create 2D sketches, surfaces, and solids.
Create and modify parametric surfaces and solids.
Add draft to one or more faces of a part.
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Add draft to one or more faces of a part.
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