STREAMLINE
Streamlines are massless particles moving along a path with a velocity tangent to the streamline at every point.
Syntax
STREAMLINE(“name”) { parameters}
Qualifier
User-given name
Parameters
- display_seeds (boolean)
- When activated, the seed locations will be displayed as spheres.
- seed_type (enum)
- Method of identifying seed locations
- seed_file (string)
- If seed type = from_file is selected, path to the file containing seeds.
- normal_direction (enum)
- Used when seed_type=rectangular
- x_center (real)
- x-coordinate of centerpoint of rectangle. Used when seed_type=rectangular.
- y_center (real)
- y-coordinate of centerpoint of rectangle. Used when seed_type=rectangular.
- z_center (real)
- z-coordinate of centerpoint of rectangle. Used when seed_type=rectangular.
- x_length (real)
- Length of rectangle in the x direction. Used when seed_type=rectangular.
- y_length (real)
- Length of rectangle in the y direction. Used when seed_type=rectangular.
- z_length (real)
- Length of rectangle in the z direction. Used when seed_type=rectangular.
- x_seeds (integer)
- Number of seeds equally spaced along the rectangle in the x direction. Used when seed_type=rectangular.
- y_seeds (integer)
- Number of seeds equally spaced along the rectangle in the y direction. Used when seed_type=rectangular.
- z_seeds (integer)
- Number of seeds equally spaced along the rectangle in the z direction. Used when seed_type=rectangular.
- x_1 (real)
- x location of first seed of rake. Used with seed_type = rake.
- y_1 (real)
- y location of first seed of rake. Used with seed_type = rake.
- z_1 (real)
- z location of first seed of rake. Used with seed_type = rake.
- x_2 (real)
- x location of second seed of rake. Used with seed_type = rake.
- y_2 (real)
- y location of second seed of rake. Used with seed_type = rake.
- z_2 (real)
- z location of second seed of rake. Used with seed_type = rake.
- num_seeds (integer)
- Number of seeds to place between two specified points for rake
- name (string)
- User-given name of the command. The instance of a given command is referenced using this parameter.
- color_type (enum)
- Method used to set the display color
- constant_color (enum)
- Display the streamline as a constant color
- num_contours (integer)
- Number of contour lines to be displayed in legend
- contour_function (string)
- Scalar quantity to be displayed on streamline (pressure, velocity, and so on)
- line_thickness (enum)
- Thickness of lines for mesh display and feature line display
- active_flag (boolean)
- Read and process the command or ignore it
- legend_display (boolean)
- Flag to toggle on or off the visibility of the legend
- num_labels (integer)
- Number of labels used in legend
- legend_min (real)
- Minimum value in legend
- legend_max (real)
- Maximum value in legend
- legend_location (enum)
- Location of the legend on the image
- invert_color_map (boolean)
- Option to invert the colors of the colormap
- filled_contours (boolean)
- Option to display surface with constant colors within a polygon of the surface. If the scalar values change within a polygon, the polygon will then be split and colored appropriately for that polygon.
- colormap_name (enum)
- Colormap name to use for displaying the scalar function values
Example
STREAMLINE("upstream rake"){
     calculation_direction      = forward
     time_limit                 = "_none"
     display_seeds              = off
     seed_type                  = rake
     normal_direction           = x
     x_1                        = (xMax-xMin)*.2 + xMin
     y_1                        = yMax*.99
     z_1                        = (zMax-zMin)/2.0 + zMin
     x_2                        = (xMax-xMin)*.2 + xMin
     y_2                        = yMin*.99
     z_2                        = (zMax-zMin)/2.0 + zMin
     num_seeds                  = nSeeds**2.0
     line_thickness             = thin
     color_type                 = contour
     contour_function           = "velocity_magnitude"
     legend_display             = on
     legend_subtitle            = "_none"
     vector_function            = "velocity"
     num_labels                 = 2
     legend_use_local           = off
     legend_min                 = .6*meanVel
     legend_max                 = 2.5*meanVel
     display_type               = complete
}