Show, Hide, and Isolate Using Context Menus
Display control options are available in most context menus. In general, the options
are dependent on the whether or not there is a selection.
Note: The following display
options do not apply to all entity types. Only valid selections for the current
entity type are displayed in the menu.
- Hide
- Hides selected entities.
- Hide All
- Hides all entities of the same type as the entity selector.
- Hide Model
- Hides the entire model.
- Hide All Off Screen
- Hides all entities located outside of the modeling window but in currently displayed collectors.
- Show
- Shows selected entities.
- Show All
- Shows all entities of the same type as the entity selector.
- Show Adjacent
- Shows the entities adjacent to your selection or all adjacent entities that are the same type as the entity selector.
- Show Model
- Shows the entire model.
- Show All On Screen
- Shows all entities located outside of the modeling window but in currently displayed collectors.
- Isolate
- Isolates selection and turns off the display of all other entities, regardless of type.
- Isolate Entity
- Works locally within a specific entity type; for example, if component(s) are isolated, then all display states of other entities, such as load collectors, are unaffected. Isolate Entity displays only the selected entities, and turns off all other entities of the same type.
- Isolate Displayed
- Isolates all entities of the same type as the entity selector.
- Reverse Displayed
- Reverses the display of the entity type in the entity selector. If the All filter is active it reverses the display of all the entity types.
- Reverse Selected
- Reverses the display of the selected entities.
- Unhide
- Unmasks all entities in the currently displayed collectors.
Show and Isolate Nearby Entities
Restriction: Only available in HyperMesh
Supported source entities: Nodes, elements, components, systems, vectors, loads, and equations.
Supported target entities: Elements, components, systems, vectors, loads, and equations.