Browsers provide a structured view of model data, which you can use to review, modify, create, and manage
the contents of a model. In addition to visualization, browsers offer features like search, filtering, and sorting,
which enhance your ability to navigate and interact with the model data.
A face is a single Non-uniform Rational B-Spline (NURBS) and is the smallest area entity. It has a separate underlying
mathematical definition, specified when it was created.
Use the Extract tool to convert sketches into geometry lines and surfaces with the realize option. Delete lines and
surfaces converted from a sketch entity with the unrealize option.
FE geometry is topology on top of mesh, meaning CAD and mesh exist as a single entity. The purpose of FE geometry
is to add vertices, edges, surfaces, and solids on FE models which have no CAD geometry.
Tools and workflows that are dedicated to rapidly creating new parts for specific use cases, or amending existing
parts. The current capabilities are focused on stiffening parts.
Use PhysicsAI to build fast predictive models from CAE data. PhysicsAI can be trained on data with any physics or
remeshing and without design variables.
Explore, organize and manage your personal data, collaborate in teams, and connect to other data sources, such as
corporate PLM systems to access CAD data or publish simulation data.
Points and Nodes
Learn about creating, editing, and extracting points and nodes.
Shapes
Create and edit circles and rectangles with the Shapes tool.
Lines
A line represents a curve in space and is not attached to any surface or solid. A line is a one-dimensional geometric entity.
Create Ruled Surfaces and Solids
Use the Ruled tools to create surfaces/solids by interpolating lines and surfaces either linearly or smoothly.
Faces
A face is a single Non-uniform Rational B-Spline (NURBS) and is the smallest area entity. It has a separate underlying mathematical definition, specified when it was created.
Extrude/Revolve
Use the Extrude/Revolve tool to drag and spin lines, surfaces, and nodes in order to create surfaces or solids.
Offset Geometry
Use the Offset tool to offset surfaces, solids, lines, elements, or faces.
Midlines
Use the Midlines tool to create midlines from existing lines, surface edges, or tube solids.
Extract Entities
Use the Extract tool to convert sketches into geometry lines and surfaces with the realize option. Delete lines and surfaces converted from a sketch entity with the unrealize option.
Ribs
Use the Ribs tool to create and modify simple ribs between two surfaces.