HyperWorks
HyperWorks

2023

  1. Home
  2. Entities and Solver Interfaces

    A solver interface is made up of a template and a FE-input reader.

  3. Collectors and Collected Entities

    Collectors are named organizational containers for collected entities. Collected entities are nameless entities which must reside within one, and only one, collector. Collected entities are mutually exclusive to a collector.

  4. Components and Geometric/FE Entities

  5. Finite Element Entities

    Supported finite element entities.

  • What's New
  • Get Started
  • Tutorials
  • Startup Procedures and Customizations
  • Tool Finder
  • Manage Files and Data
  • Sessions and Report Templates
  • Interface with External Products
  • Entities and Solver Interfaces
  • Browsers
  • Sketching
  • Topology
  • FE Geometry
  • Meshing and Elements
  • Model Build and Assembly
  • Composites
  • Connectors
  • Morph
  • Skeleton Modeling
  • Design Space
  • Optimization
  • Design Explorer
  • Validate
  • Analyze
  • Axisymmetry
  • Concept Modeling
  • Crash and Safety
  • Airbag
  • Aerospace
  • Aeroelasticity
  • Certification
  • Squeak and Rattle Director
  • PhysicsAI
  • Results Data
  • Plot Data
  • Multibody Modeling
  • Media Files
  • Tabulate Results
  • Text Files
  • Publishing and Reporting
  • Collaboration Tools
Index
HyperWorks
HyperWorks
  • What's New

    View new features for Altair HyperWorks 2023.

  • Get Started

    Learn the basics and discover the workspace.

  • Tutorials

    Learn more about the Altair HyperWorks suite of products with interactive tutorials.

  • Startup Procedures and Customizations

    Start and configure the applications.

  • Tool Finder

    View a list of deprecated panels and their newer, equivalent workflows.

  • Manage Files and Data

    Create, open, import, and save models.

  • Sessions and Report Templates

    Set up sessions and create report templates.

  • Interface with External Products

    Solver interfaces supported in HyperMesh.

  • Entities and Solver Interfaces

    A solver interface is made up of a template and a FE-input reader.

    • Collectors and Collected Entities

      Collectors are named organizational containers for collected entities. Collected entities are nameless entities which must reside within one, and only one, collector. Collected entities are mutually exclusive to a collector.

      • Include Files and SolverSubmodels

      • Assemblies

        Assemblies collect and organize sub-assemblies and components into hierarchical data structures which are intended to reflect the data structure of the product being modeled.

      • Components and Geometric/FE Entities

        • Components

          Components collect and organize points, lines, surfaces, solids, elements and connectors. Components are intended to be organizational containers for the geometry and FE idealization of a physical part which makes up a product.

        • Geometric Entities

        • Finite Element Entities

          Supported finite element entities.

      • Load Collectors, Loads and Equations

      • Part Assemblies and Parts

      • System Collectors and Systems

      • Vector Collectors and Vectors

      • Beamsection Collectors and Beamsection

      • Bags

        Bags collect and organize entities.

      • Multibodies

        Multibodies collect and organize ellipsoids, multibody planes, and multibody joints and are typically used in multi-body analysis.

    • Named Entities

      Entities which are given a name but are not collected or organized into containers.

    • Morphing Entities

      Entities used for morphing the shape of FE model.

    • Optimization Entities

      Entities used to set up optimization problems.

    • Control Cards

      Control card entities create solver control cards such as results file I/O options, CPU and memory limits, and others.

    • Undefined Entities

      Undefined entities are entities that will not be written to the solver deck.

    • Solver Encryption Entities

      The encryption of solver entities is used to translate entity data into an undisclosed language.

    • Element Property and Material Assignment Rules

      Element property and material assignment rules are based on the current user profile (solver interface).

    • Supported Cards

      Supported cards organized by solver.

  • Browsers

    Browsers provide a structured view of model data, which you can use to review, modify, create, and manage the contents of a model. In addition to visualization, browsers offer features like search, filtering, and sorting, which enhance your ability to navigate and interact with the model data.

  • Sketching

    Create and edit 2D parametric sketch geometry.

  • Topology

    Create, edit, and cleanup geometry.

  • FE Geometry

    FE geometry is topology on top of mesh, meaning CAD and mesh exist as a single entity. The purpose of FE geometry is to add vertices, edges, surfaces, and solids on FE models which have no CAD geometry.

  • Meshing and Elements

    Explore the different types of mesh you can create in HyperMesh and create and edit 0D, 1D, 2D, and 3D elements.

  • Model Build and Assembly

    Create, organize and manage parts and subsystems.

  • Composites

    HyperMesh composites modeling.

  • Connectors

    Create connections between parts of your model.

  • Morph

    Rapidly change the shape of the FE mesh without severely sacrificing the mesh quality.

  • Skeleton Modeling

    Create a reduced ordered model to facilitate optimization at the concept phase.

  • Design Space

    Workflow to support topology optimization model build and setup.

  • Optimization

    Setup an Optimization in HyperMesh.

  • Design Explorer

    Multi-disciplinary design exploration and optimization tools.

  • Validate

    Validate the model built before running solver analysis.

  • Analyze

    Models require loads and boundary conditions in order to represent the various physics and/or physical equivalents to bench and in-use testing.

  • Axisymmetry

    Reduce a full 3D model with axisymmetric surfaces while accounting for imperfections.

  • Concept Modeling

    Tools and workflows that are dedicated to rapidly creating new parts for specific use cases, or amending existing parts. The current capabilities are focused on stiffening parts.

  • Crash and Safety

    Tools used for crash and safety analysis.

  • Airbag

    Use airbag folder utilities and export a resulting airbag in a Radioss deck.

  • Aerospace

    Essential utility tools developed using HyperMesh-Tcl.

  • Aeroelasticity

    Import an aeroelastic finite element model with Nastran Bulk Data format.

  • Certification

    Framework to plug certification methods to assess margin of safety from the model and result information.

  • Squeak and Rattle Director

    Create and evaluate evaluation lines and optimize interfaces to eliminate squeak and rattle issues.

  • PhysicsAI

    Use PhysicsAI to build fast predictive models from CAE data. PhysicsAI can be trained on data with any physics or remeshing and without design variables.

  • Results Data

    Results data can be post-processed using both HyperMesh and HyperView.

  • Plot Data

    HyperGraph is a data analysis and plotting tool with interfaces to many file formats.

  • Multibody Modeling

    MotionView is a general pre-processor for Multibody Dynamics.

  • Media Files

    MediaView plays video files, displays static images, tracks objects, and measures distances.

  • Tabulate Results

    Use TableView to create an Excel-like spreadsheet.

  • Text Files

    TextView math scripts reference vector data from HyperGraph windows to automate data processing and data summary.

  • Publishing and Reporting

    Create, define, and export reports.

  • Collaboration Tools

    Explore, organize and manage your personal data, collaborate in teams, and connect to other data sources, such as corporate PLM systems to access CAD data or publish simulation data.

View All Altair HyperWorks Help

HyperWorks
HyperWorks

2023

  1. Home
  2. ...
    • Collectors and Collected Entities

      Collectors are named organizational containers for collected entities. Collected entities are nameless entities which must reside within one, and only one, collector. Collected entities are mutually exclusive to a collector.

    • Entities and Solver Interfaces

      A solver interface is made up of a template and a FE-input reader.

    • Components and Geometric/FE Entities

  3. Finite Element Entities

    Supported finite element entities.

  • What's New
  • Get Started
  • Tutorials
  • Startup Procedures and Customizations
  • Tool Finder
  • Manage Files and Data
  • Sessions and Report Templates
  • Interface with External Products
  • Entities and Solver Interfaces
  • Browsers
  • Sketching
  • Topology
  • FE Geometry
  • Meshing and Elements
  • Model Build and Assembly
  • Composites
  • Connectors
  • Morph
  • Skeleton Modeling
  • Design Space
  • Optimization
  • Design Explorer
  • Validate
  • Analyze
  • Axisymmetry
  • Concept Modeling
  • Crash and Safety
  • Airbag
  • Aerospace
  • Aeroelasticity
  • Certification
  • Squeak and Rattle Director
  • PhysicsAI
  • Results Data
  • Plot Data
  • Multibody Modeling
  • Media Files
  • Tabulate Results
  • Text Files
  • Publishing and Reporting
  • Collaboration Tools
Index

ON THIS PAGE

    Finite Element Entities

    Supported finite element entities.

    • Elements
    • Nodes

    ON THIS PAGE

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