Browsers provide a structured view of model data, which you can use to review, modify, create, and manage
the contents of a model. In addition to visualization, browsers offer features like search, filtering, and sorting,
which enhance your ability to navigate and interact with the model data.
Use the Results Browser to view the results data model structure while providing find, display, and editing control of entities within the
current session.
The Utility menu contains options that allow you to customize the standard interface to include function buttons, radio options, and
text that have HyperMesh-supplied and user-defined macros associated with them.
FE geometry is topology on top of mesh, meaning CAD and mesh exist as a single entity. The purpose of FE geometry
is to add vertices, edges, surfaces, and solids on FE models which have no CAD geometry.
Tools and workflows that are dedicated to rapidly creating new parts for specific use cases, or amending existing
parts. The current capabilities are focused on stiffening parts.
Use PhysicsAI to build fast predictive models from CAE data. PhysicsAI can be trained on data with any physics or
remeshing and without design variables.
Explore, organize and manage your personal data, collaborate in teams, and connect to other data sources, such as
corporate PLM systems to access CAD data or publish simulation data.
Browsers provide a structured view of model data, which you can use to review, modify, create, and manage
the contents of a model. In addition to visualization, browsers offer features like search, filtering, and sorting,
which enhance your ability to navigate and interact with the model data.
Use the Model Browser to view, edit and control the display of all
contents of a model.
To open the Model Browser, click View > Model Browser from the menu bar.
Restriction: The Model Browser is only available in HyperMesh.
The Model Browser shows all the contents of a model present in the
session. Entities such as nodes, elements, connectors, geometry, loads, and subsystems are now
displayed, along with other entities such as components, properties, materials, and so on.
A new grouped entity display mode shows entities at the first level and solver-specific
sub-types at the second level. Entities are not shown in the Model content view.
Additional categories for undefined and ungrouped entities are listed under each entity
folder when applicable. The ‘Undefined’ folder contains all entities that a solver deck refers
to but are not present in the model. The ‘Ungrouped’ folder contains all entities that are
without a solver card.
The Include view of the Model Browser displays the contents of the
model based on the include file, along with the node and element counts. The Include view also
displays the min and max occupied IDs at the include file level, entity level, and sub-entity
level. The min and max occupied ID columns can be optionally turned on in the Model content
view as well.
Note: The Include view can be undocked to float to docked to a different browser area.
Right-click in the browser white space to create any entity – for example, a Property.
Right-click on an entity grouping to create a specific type of entity – for example, a
Property of type SECTION_SHELL.
Upon creating an entity from the Model content view or the Include view, the Create
Entity dialog is posted for defining entity attributes such as name, ID, and so
on. The group that contains the new entity is highlighted to indicate which group it is
organized into.
Populate Entity View with Selected Content
Pick required entities, including Nodes and Elements, to be shown in the respective browser and further review and edit data with attribute columns.
Add Attributes to Entity Views
Append attributes to the browser as columns to facilitate fast and efficient review, editing, sorting, and filtering in an entity view.
Dock and Undock Entity Views
Entity views can be undocked to float or docked to the left, right, or bottom docking areas.
Context Menu
Access additional Model Browser options from its right-click context menu.