Change the Active or Export State of Entities
Set various states for entities in a model.
All entities in the current model that have active and export states are shown in the browser at all times. Each entity is individually controlled via the browser, but all collected entities contained within a collector are subsequently set to the same state as the parent collector – control is not available at the individual collected entity level.
Changing the state of an assembly has two functions. First, it sets the state of that assembly directly. Second, it sets the state of all sub-assemblies, components and multibodies referenced by that assembly to the same state as the parent assembly.
Include files do not directly contain any states that can be controlled by the Entity State Browser. Operating on an include will, instead, operate on all supported entities that are referenced by that include.