bodies
Unless otherwise specified, data names are accessible in level 3 only.
- activesuppressed
- Returns non-zero if the entity is set inactive, 0 otherwise.
- attributesmax
- The number of attributes owned by this entity.
- bodyparts
- The part entities which move with the body.
- color
- The 1-64 color of the entity.
- color_rgb
- The RGB color of the entity.
- components
- The list of components in an assembly (pointervalue is the component ID).
- config
- The configuration of the entity.
- definedentity
- True if the entity is defined, false otherwise.
- fixed_dof
- The degrees of freedom of the entity.
- fixed_dof_system
- The local coordinate system used to define fixed_dof.
- fixedtoground
- Flag specifying if the body is grounded or not.
- id
- The ID of the entity.
- include
- The ID of the include file the entity is organized in.
- includeid
- The ID of the include file the entity is organized in.
- internalid
- The ID of the entity.
- internalname
- The internal name of the entity.
- moduleid
- The module ID of the entity.
- morphhandles
- The morph handles with move with the body.
- name
- The name of the entity.
- outputsuppressed
- Returns non-zero if the entity is set "do not export", 0 otherwise.
- poolid
- The pool number of the entity.
- poolname
- The pool name of the entity.
- sets
- The sets referred in the body.
- solver_id
- The solver ID of the entity.
- solverkeyword
- The name of the solver keyword.
- solvername
- The solver name of the entity for entities enabled for name pool, otherwise the internal name of the entity.
Version History
2020 - Added new data name color_rgb.
2020.1 - Added new data name solverkeyword.
2021 - Added new data name morphhandles.
2021.1 - Added new data names moduleid, poolid, poolname, and solver_id.
2021.2 - Added new data names internalname and solvername.
2022.1 - Added new data name bodyparts.