*realizeentity - Membersections

Inputs

beamsectionname=<beamsectionname>
The name of beam section to be applied on realization of the member section.
beamsectiontype=<beamsectiontype>
The section type for beam section. Valid values are:
"real" – Creates shell or solid beam sections.
"boundingbox" – Creates a standard box type beam section equivalent to the bounding box of the real section.

Examples

Realize member section with id 1 with section type as real:

*realizeentity memberssections id=1 beamsectionname=BS_1 beamsectiontype=real

Realize member section with id 1 with section type as bounding box:

*realizeentity memberssections id=1 beamsectionname=BS_2 beamsectiontype=boundingbox

Version History

2022